When I bought my playstation, I played Final Fantasy 8 for many hours, but my
cheap cloned memory card lost its memory (That's what happen when you dont use
Sony memory cards.).
I then realized that it would be very useful to be able to backup
the content of a memory card in a computer. After searching the web,
I discovered schematics to do this, and I even found sites where you
can exchage save games!
Hardware
I found a few different schematics, but I chose the one which was the easiest
to use from Linux(it works also with windows).
The interface would not be very useful without supporting software. I found only on windows program which was
able to use the interface: Memory Card Capture Sakura. The software is a Japanese translation, and
it is not very well translated and is strange. That's why I recommend that you use this software only
to build a complete image of the memory card.
To do more complicated operations, I recommend PSX Game Edit.
PSX Game Edit allows you to save memory card blocks to separate files. This is very useful to mamage your savegames.
If you want to use Linux, I wrote a small program which directly supports the interface and is
able to do basic management operations, such as saving separate blocks, deleting blocks, undeleting blocks, etc. You
can find this software here.
If you would like to write your own software, or want more
information on memory card and the way data is stored on them,
here is a good document: Playstation.txt
There is a C library whichis able to use memory cards and controllers
connected to a PC via the parallel port(and supports this interface). This
library is Open source, so you can use it in your own programs(That's what
I did in psxmem). You can download it from this site:
PSX Peripheral Bus Library
Pictures
Here are a few pictures of how I build my interface.
I've used the case of external parallel port network adaptor. I modified an ISA bus
connector so the memory card would fit in it.
Contributions
Please send me your pictures
by e-mail. It's interesting to see how other people
build their projects.
January 12, 2003:
Guillaume Pilote has built his interface with a real memory card connector
and a 9volt battery as power source.
Octobre 25, 2005:
Andy López from peru sent me those two pictures. He used a real memory card connector
and his computer's power supply as power source:
September 6, 2007:
Robert Olbromsk, from Gdańsk, Poland, sent me the following pictures. He did a
pretty good job!:
June 18, 2009:
Asger Grønnow from Denmark used the memory card slot/controller port set from a defect
Playstation 2 and a 9V DC wall wart as power source.
October 9, 2011:
Sinke from Croatia built this project to be accessible from a computer's front panel.
It is connected to the internal LPT connector on the motherboard and an
USB PS1/2 converter handles controllers and serves as a power supply for reader.
Official cards work great but due to 5V on both 3.3V and 7V lines some unofficial card won't work.
January 30, 2012:
Yoan built the adapter inside a PSOne, using the built-in slot and power sources. He
then connects a custom cable from a 8P8C/RJ45 connector mounted on the chassis to
his parallelport. Nice Job!
Screen shot
Here are screenshots of the software supporting this interface:
IMPORTANT:
Apparently, the website for MemoryCard capture sakura does not work
anymore. Here is the file: mccs151e.zip.
Update!: (February 2009)
I have been informed that a new version of Memory Card CS is available from this
website:
http://sstrans.emuxhaven.net/mccs.php
Savegames
A good site for downloading savegames is
www.gamefaqs.com/console/psx/.
Simply choose your game and consult the 'Game Saves' section if there is one.
Disclaimer
I cannot be held responsible for any damages that could occur to you
or your equipment while following the procedures present on this page.
Also, I GIVE ABSOLUTELY NO WARRANTY on the correctness and usability
of the informations on this page. Please note, however, that the procedures
above have worked in my case without any damages or problems.